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Tetris was created by a Soviet computer scientist

On this day · 6 June 1984
45 sec read

On a clunky Soviet research computer with no graphics to speak of, one programmer assembled the most universally addictive puzzle ever.

Verified · The First Class of the World Video Game Hall of Fame

On June 6, 1984, Alexey Pajitnov, a programmer at the Soviet Academy of Sciences’ computing center in Moscow, built the first version of Tetris on an Electronika 60 — a machine so basic it had no real graphics, so he drew the falling pieces with bracket characters.

The idea came from pentominoes, a wooden puzzle of flat tile shapes. Pajitnov simplified them to four-square blocks (hence the Greek tetra) that players rotate and slot into clearing rows. It was meant to test the hardware; instead it ate everyone’s afternoons.

Copied disk by disk across the USSR, it escaped to the West in 1987 and never stopped.

The Tetris Company marks June 6 as World Tetris Day, and in 2015 the game joined the inaugural class of the World Video Game Hall of Fame. Some historians date the finished game to 1985, but the rights-holder’s official creation date is 1984.

4
squares per piece
1984
first version
1987
reached the West

Sources & references

2 references

Well-established. Corroborated by 2 independent sources.

1 The First Class of the World Video Game Hall of Fame museum / hall of fame “Though first programmed in 1984, Tetris emerged from behind the Iron Curtain and entered the West in 1987... a Soviet mathematician and computer scientist named Alexey Pajitnov was creating a video game.” museumofplay.org ↗
2 The Tetris Company celebrates game's 40th birthday technology news “Alexey created the first version of Tetris on June 6, 1984, now recognized as World Tetris Day... on a Soviet Electronika 60 computer.” theregister.com ↗
✓ Last reviewed Jun 7, 2026

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